Adaptory 0.16.17 released

Adaptory · build 21758555 · published

On SteamNotes only · this build shipped before we watched the app

This is a patch that's been cooking for the last few days, fixing a bunch of rare bugs, but also tweaks the behaviour of the simulations a bit.

Thank you very much to everyone who has been posting bug reports and testing the unstable build in Discord <3

Simulation

  • Picking up food and eating are now affected by the Personal priority category (default shortcut: Ctrl + P)

  • Gas and liquid pumps now rotate the location in which they try to absorb elements from the world

  • When an explorer is low on oxygen and running to find some, if they pass a location where they can breathe, they will now stop running and breathe that oxygen instead

  • Impassable tiles (such as tiles and doors) will now transfer heat with their immediate neighbours (north/south/east/west), rather than being perfect insulators

  • It is now possible to create a vacuum with a gas pump

    • If a gas tile has mass lower than its minimum flow, and is next to a vacuum tile, then the gas tile will also become a vacuum

Balance

  • Decreased explorer stamina consumption from 0.323 %/second to 0.3 %/second

  • Explorers will now start wanting to go to bed below 20% stamina (was 15% stamina)

Quality of life

  • Trying to build a building over a plant now displays "blocked by plant" instead of "building space occupied"

Internal

  • CHARLI notification for "low oxygen" will now trigger when an explorer has less than 50% oxygen (was 30% oxygen)

  • Added element minimum flow to the element properties page in the in-game database

Fixes

  • Fixed explorers not correctly using the Personal priority category weighting for going to bed

  • Fixed world generation creating coralite and glowrose seeds and plants with the wrong elements

  • Fixed a rare crash during world generation where an explorer might not have been placeable

  • Fixed a cryochamber sometimes being locked in "needing supply" when 2.0kg of glowrose was supplied, due to a floating point rounding error

  • Fixed a bug where if an explorer moved or fell after dying, or another explorer dropped the dead explorer, they could not be picked up again

  • Fixed a bug where a cryochamber would sometimes get assigned to an explorer that was alive

  • Fixed explorers sometimes rendering with closed eyes in the top explorer selection panel

  • Fixed vacuum element listing boiling, freezing, and light absorption properties

  • Fixed a crash if the M key was pressed while the game was still starting up

  • Fixed a crash that could occur while renaming an explorer if the tab changed to the Properties tab before pressing Enter or clicking Apply

  • Fixed a crash if an explorer was being given a move command (M) but a new game was started through the top-left menu before the move action was submitted

  • Fixed the length of the previous save being included in the playtime length of the current save when saving

  • Fixed explorers sometimes being horizontally offset while climbing up and down ladders

Adaptory 0.16.17 released · Adaptory build 21758555 · SteamPeaks