Changelog
Adjusted order in enemy death effect sequencing to make slow-mo effect upon defeating bosses/mini-bosses happen sooner.
Changed visual effect for Green Power-Up.
Increased base volume for regular and mini-boss death sound.
Updated version indicator to v.0.8.1
Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update.
Thank you for playing Hyper_Sea_5000,
tofeelpain.