Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hyper_Sea_5000NewsVersion 1.0.0
Major update

Version 1.0.0

Hyper_Sea_5000 · published 3 Jul 2026, 18:04 UTC · build 24043854

All newsPlayers around this dateRead on Steam

It is finally here. The full release of Hyper_Sea_5000.

Changelog:

  • Added cutscenes before boss fights.

  • Added controls tutorial pop-up when beginning a run.

  • Added two new death messages.

  • Changed the ending sequence.

  • Added a reward for beating the game on Challenge mode.

  • Added Steam Achievements.

  • Removed the "test" button.

  • Increased size of mini-boss death explosion.

  • Tightened the laser targeting for the Purple boss.

  • Added related debuffs to mini-bosses.

  • Added to Black boss model.

  • Added a new attack to Black boss.

  • Added a visual clue for spotting the Black boss.

  • Changed Black boss to drop mines regularly in Normal mode as well.

  • Changed Black boss to release smoke cloud when damaged instead.

  • Increased damage of Black boss sphere attack.

  • Lowered Black boss health.

  • Improved performance of Fake Cloud Cube.

  • Fake Cloud Cube now always drops a crystal upon death.

  • Added death checks for Final boss's attacks.

  • Increased health of Final boss.

  • Fixed material glitches with Final and Black boss.

  • Health is now maintained at max during finale sequence.

  • Fixed some sounds not affected by sound settings.

  • Removed unneeded files.

  • Updated version indicator to v.1.0.0.

Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update. Thank you for playing Hyper_Sea_5000, tofeelpain.

More from Hyper_Sea_5000

Other announcements

All news
Game update31 Jul 2026Version 1.0.2Changelog · Added even more to the landscapes of the levels. · Fixed bug with how game saved stage data. · Updated version indicator to v.1.0.2. Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update. Thank you for playing Hyper_Sea_5000 , tofeelpain .Game update24 Jul 2026Version 1.0.1Changelog · Added more to the landscapes of the levels. · Increased the background blur for the tutorial screen. · Fixed the ocean limit being too high. · Updated version indicator to v.1.0.1. Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update. Thank you for playing Hyper_Sea_5000 , tofeelpain .Major update13 Mar 2026Version 0.9.9Now this is the actual, for real this time, final major update for Early Access. Your opinions, data, and bravery are needed now more than ever. Especially when it comes to the new speed changes. Changelog: · Doubled max thrust of ship. Adjusted the speed of almost all enemies as to maintain appropriate combat intensity. · Increased the speed of Heavy Cubes' projectile by 1.5x. · Reduced the di…