Traversal has been completely overhauled with a new deterministic logic framework. The character will now dynamically calculate and jump to nearby surfaces, enabling fluid, realistic parkour and seamless roof-to-roof navigation.
You can now utilize verticality for lethal takedowns. While falling or jumping from an elevated surface, press the fire button (Mouse Click) while positioned over an enemy to trigger a seamless aerial execution.
Standard melee executions have been re-enabled and heavily upgraded. The system now features completely overhauled VFX and SFX, ensuring every takedown delivers maximum kinetic impact and high-fidelity feedback.