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FALLENSTARNewsBeta Update #1
In-game event

Beta Update #1

FALLENSTAR · published 3 Feb 2026, 16:00 UTC

All newsPlayers around this dateRead on Steam

Hello Agents,

Here’s your weekly report on Mission: FALLENSTAR. We’ve discovered a few new behaviors among the inhabitants of the Cortex, so let’s review them together.

But before we begin, feel free to join our Discord to stay up to date and take part in future Aetherion Company events:

https://discord.gg/vC3nmDXxej


Beta Update #1: Patch note

We're attempting to improve our knowledge of the new biome as well as address some known issues from agent feedback from the last build. Some of those fixes and improvements are in, some will be coming as soon as an hotfix, some will be coming in the next patch. The goal for this patch was to give some improvements and fix some small issues, next patch will be much more cumbersome. Changes:

  • Needle Drone's bolts now cause bleed damage

  • Needle Drones patrolling is fixed, they no longer swarm the player a few seconds after entering the Cortex

  • Improved the way status effects are applied and improved the effects

  • Improved effects of enemy weapons

  • Rigsmith has a new revolver reload animation

  • Buffed Thrax

Known Issues:

  • Pressing button to open door before other doors finish opening is still an issue, a fix should be in Monday's hotfix

  • Shotgun raiders only shoot one bullet, instead of 5 or 6 like a shotgun normally does

  • Some visual artifacts between tiles

What's Next:

  • Door bug fix ASAP

  • Improved clarity when the player falls into spikes or some other trap

  • Lot's of Rigsmith improvements, she should be out of beta next patch

  • New and improved tutorial

  • Improvements to the Cortex and additional areas to explore

More from FALLENSTAR

Other announcements

All news
In-game event23 Feb 2026Beta update #2Hello Agents , Here is your latest operational report on Mission: FALLENSTAR. Our teams have been closely monitoring the evolving conditions inside the Cortex. New environmental patterns have been observed, projectile interactions have been recalibrated, and several structural inconsistencies have been corrected. Let us review the findings together. Before we proceed, we encourage all Agents to…Steam news16 Jan 2026Join our Closed Beta!Welcome Agents. You may have noticed that the mothership has been silent for the past few weeks regarding your presence at the Crimson Gate. That silence has now been broken, because something big is coming. We have new information regarding your mission on 347TH2-Terminus and Project Red Sun . The last time you checked in, you had access to the state of the planet and the Wires , the first exp…Community3 Dec 2025Dev Diary #1: Meet FALLENSTAR's creator!Hello Agents, Welcome to our very first DEV Diary , a series where we shine a light on the people working behind the scenes to bring FALLENSTAR to life. Today, we’re starting with Ben , founder of NebulaVoid Interactive and the mind behind FALLENSTAR. But before we begin, feel free to join our Discord to stay updated and take part in future events: A few words to begin About Me: I'm Ben, owner…