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HalvedNewsBossdome 0.6
Major update

Bossdome 0.6

Halved · published 8 Jan 2026, 17:59 UTC · build 21426380

All newsPlayers around this dateRead on Steam

Added The Grand Partial Oasis Trial to Bossdome

  - Featuring a souped up Quagmire Construct

  - And a new item unlocked by beating it on HARD

Other Bossdome changes

  - Reduced Pillarhead's projectile damage

  - Alex no longer has infinite ammo during phase 2 Altarator

  - Difficulty is now labeled as Tier since every "difficulty" is relatively balanced

  - "DEAD MAN'S SHIELD" is now limited to one per prelude reached

  - Menus now have a scramble coefficient of 0.4

Character/weapon changes

  - Gave characters unique "base widths" so that their platforming is more consistent with their appearance

  - TiN_kAAn's Rotating Shield now has a hard internal cooldown of 1.5

  - Nerfed the damage of both of TiN_kAAn's offensive abilities

  - Increased the ammo of all of Dawn's weapons

  - Reloads are no longer consumed at full ammo

  - Alex's Shocker chains directly to enemies through water without increasing chain damage falloff

Item changes

  - Made "CHRISTOPHER'S VINE" rarer

  - Nerfed "THE HUMBLE BRICK" proc chance from 25% to 10%

  - "AGED ACCESS CARD" no longer rolls its effect with luck

- Bossdome items are permanent now

Control/textual changes

  - Added some more symbols (and updated a few others) to the main font to accommodate new keybind displays

  - Updated the smaller font (and added some) to center the characters better

  - Mouse buttons and non-character keys are now bindable (meaning that to pause is now Esc, as it should have always been)

  - Control tips will now more concisely display what key to use

  - Reworked the "Print control tips" setting to switch between the full panel and concise tips around the screen (it is on concise by default)

  - Rearranged control remap menu and added an option to reset to a new more intuitive default

Visual changes

  - Fixed large pyramid texture edges (again)

  - Fixed [TH?EG?RE?AT?EX?AM?IN?ER]'s sword effects jittering near the end

  - Cleaned up underwater breath icon

  - Centered interactable text display

  - Reduced line spacing on dialogue boxes

  - Squished multi-line achievements together to better indicate their separation from others

  - Reduced the wobble on Joe's projectiles

Misc changes/fixes

  - Viarum now heals you

- When starting a Standard run and then exiting during the intro cutscene before entering a Bossdome, the "cinematic black bars" would be permanently affixed to the screen. This no longer happens

More from Halved

Other announcements

All news
Game update7 Aug 2026Bossdome 0.10bThis is one of the most minor updates to Halved ever, so I named it 0.10b rather than 0.11. Changes · Fixes The Quagmire Construct not aligning with its telegraphed charges* · Reverted Pillarhead's damage reduction to the value before the increase* · Recolored "ANTIQUE PLATING" to better fit the hue patterns between the four pre-S.A.N.E.D.:NP Bossdome items · TiN_kAAn and future lore drop · Bro…Major update3 Aug 2026Bossdome 0.10Grand Dead Paradise Trial - With a never before seen rendition of S.A.N.E.D. and three new songs to go with it - Defeating him in Bossdome will count as a win Other Bossdome changes - A prompt explaining how to select Bossdome as a gamemode will now appear after the first initial HARD victory screen - The Altarator will now appropriately move player projectiles as well as the player during its…Major update2 May 2026Bossdome 0.9Added The Grand Inventor's Caves Trial to Bossdome - Featuring a brand new encounter with souped up Robot's Best Friends plus something else - And the usual new item unlocked by beating it on HARD Other Bossdome changes - The Altarator will now freeze the player in place during its spawn animation to prevent cheap shots caused by the player falling off the platform during the intro scene - Plat…