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CrabmeatNewsDevelopment Update: 1
Community

Development Update: 1

Crabmeat · published 25 Jul 2025, 04:56 UTC

All newsPlayers around this dateRead on Steam

Hello fellow Penal Colony Workers.

First off, I'd like to thank everyone who's wishlisted the game so far and shared it on socials. It was a bit of a bumpy announce but I got through it.

I thought I'd take the time to give you a little update on the state of production. I am not yet able to announce a release date but the game has been tracking nicely. My hope is to have it out in 2025 but I have no intention of rushing it out if it needs more work to be awesome.

Mitch is back on the project, so sound design is starting to get some love. Most of the game's major features are now complete and I'm moving into a loop of testing and polishing. Whilst this feels like it's closing on the finish line I've shipped enough games to know that this phase of production can really drag out and the more time that goes in the better things will get.

Here's some nice low poly Seagulls that fly over fishing zones

What is a first person-point and click game control like?
For a TLDR just watch this video.

If my voice is too grating for you here's how it works :

  • The entire game is played with your mouse

  • Left Mouse is used to interact with the world and navigate

  • You can freely move the camera around up to a point

  • Clicking on the sides of the screen quickly turns the player

  • Items can be lifted up and readied for use with right mouse with left click activating their use

  • No i will not be adding WASD support


Anyway I'll try and get some more of these out as I work on the game more.
If you're really determined to follow along with more updates I set up a little discord server ya'll can join. I'm also streaming dev over at twitch if you want to follow along there Tuesday and Thursday. -Nick

More from Crabmeat

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In-game event31 Aug 2026Patch 0.4.04Hello Fellow Penal Colony Workers, I was recently exhibiting Crabmet over in Busan, Korea at BIC and noticed a few issues while I was there. Also shoutout to our buddies at Bada Games (the games Korean translators) for helping me out during the event. Fixes / Improvements · Fixed Credits not supporting skip after recently input code changes broke it · Updated Crab Hopper Text in Korean · Fixed…Game update3 Aug 20260.4.03 Hotfix 1This is just a quick one to fix up two mistakes in the english version of the contract. These probably regressed when the contract was converted from a graphic to localised text. Fixes · Fixed spelling of Heinous · Fixed capitalisation of Feudostate · Fxed LOD blending missing on small icebergs -NickIn-game event23 Jul 2026Patch 0.4.03Hello Fellow Penal Colony Workers, Thanks to those of you who reported save corruption issues and to those of you who sent me logs I was finally able to track down and fix two of these. These fixes will not allow recovery of broken saves but SHOULD prevent future corruption, assuming there aren't other edge cases I've missed. Fixes · Fixed case where keys in the hopper would corrupt saves of an…