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ROGUEFISH PlaytestNewsROGUEFISH 0.3 is Live!
Major update

ROGUEFISH 0.3 is Live!

ROGUEFISH Playtest · published 21 Apr 2026, 15:25 UTC

All newsPlayers around this dateRead on Steam

ROGUEFISH Version 0.3

Thanks to everyone that has played the game so far!

Highlights

  • Meet new characters as you learn game mechanics in a new guided tutorial

  • Complete quests for rewards like shells, materials, and character unlocks

  • Purchase materials, fish, and other items using shells at the airship shell shop

  • See stats, quest progress, and loot highlights when completing a trip

  • Track materials and fish needed for upgrades

Note on Saves

This update includes a complete rework to the game save system. This includes a save recovery system and changes that ensure that future updates will apply correctly to existing saves. Because of this, all save data is being reset.

Balance Changes

  • Greenhorn difficulty reduced by 10%

Fishing

  • Increased base stamina regeneration to 1 per second (previously 0.1)

  • Reduced XP multipliers for catching higher rarity fish

Sea Battle

  • Reduced sea battle chance shrine generation (this was incorrectly set to spawn 40+ chance shrines)

  • Reduced portal boss base damage (previously 12x intended damage)

  • Reduced enemy difficulty damage scaling

  • Reduced base portal boss health by 25%

  • Reduced base final boss health by 50%

  • Reduced base mini boss health by 20%

  • Reduced XP for defeating enemies by 50%

  • Reduced Shells for defeating basic enemies by 50%

  • Reduced Gold for defeating enemies by 50%

Stone Starting Bonuses

  • Abundance Stone count 0.35 -> 0.4

  • Ferocious Stone damage 5% -> 7%

  • Fervor Stone haste 5% -> 7%

  • Opportunist Stone bounty 7.5% -> 8%

  • Opulent Stone plunder 5% -> 7%

  • Quick Stone swiftness 7.5% -> 9%

  • Reach Stone range 7.5% -> 8%

  • Restoring Stone regeneration 5% -> 7.5%

  • Cursed Stone difficulty 5% -> 7.5%

  • Fortunate Stone luck 5% -> 7.5%

  • Exalted Stone renown 5% -> 7.5%

  • Influential Stone impact 10% -> 12.5%

Relics

  • Reduced Repurposed Scales count bonus per held fish to 0.25 (previously 1)

  • Reduced Time Extractor interval to 5% Duration bonus per 5% Siphon (previously per 10% Siphon)

  • Reduced Heart Rate Monitor haste bonus per combo level to 0.5% (previously 2.5%)

Bug Fixes

  • Fixed weird camera behavior immediately after fishing

  • Fixed broken input after choosing upgrade during catch minigames

  • Fixed issues causing characters to spawn out of bounds

  • Reduced how often characters get stuck on geometry

  • Fixed unstuck input prompt not disappearing after use

  • Fixed input delay after unpausing

  • Fixed airship stair colliders

  • Fix panda sit-ups animation on airship

  • Fixed grass color at night

  • Fixed terrain lighting

  • Fixed container contents desync between players in multiplayer

  • Fixed missing colliders on airship

  • Fixed objectives incorrectly being hidden

  • Fixed minigame sounds being played for other players in multiplayer

  • Fixed weather sounds becoming desynced in multiplayer

  • Fixed tavern characters becoming desynced with player characters

  • Fixed enemies inconsistently spawning around non-host players in multiplayer

  • Fixed issue causing upgrade choice UI to not close or not appear for non-host players

  • Fixed issue causing inconsistencies when moving items to backpack at the helm

Miscellaneous

  • Dynamic footstep sounds thanks to @evader

  • New character icons

  • "Unstuck" button to pause menu

  • Added XP orbs of different denominations

  • Escape key can now be used to close backpack and stash

  • Patch notes popup

  • New transition effects

  • Adjusted night lighting

  • Added torches to Anchor Island

  • Added warning when not enough stamina to cast

  • New market UI

  • New effects for level-up choice UI

  • Added "Equip" right-click option for fishing items

  • Popups are now dynamically sized

  • Added stat info popups to item info popups

  • Various performance improvements

Known Issues

  • Tutorial highlights may be misaligned for non 16:9 aspect ratio screen resolutions

  • Sea Battles may experience instability with large enemy and projectile counts

What's Coming?

  • Item catalogue + Item unlock quests

  • Co-op minigames

  • New characters, ships, and items

  • Visual improvements

  • Lots of other stuff :)

More from ROGUEFISH Playtest

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