
We've mostly been bug hunting this week, and making some quality of life improvements on the back of all feedback. Thank you everyone who's played the demo, and we appreciate the bug reports!
Resolution support for 4:3 ratio. The game will now scale to support different resolution ratios.
Virus Select screen now shows the Perk and Ability of different strains.
Savage strains now all start with a different Ability.
Exit tooltips, which now display which enemies will be in the encounter.
Known issue: You can face the same enemies twice in a row now, will be fixed for the next update.
Extra Turn and Targeted are now shown on Action tiles in the brain and deck.
Cassowary minor nerf
General UI bug fixes
As a studio we really want to innovate with fresh genre-blending formats!
Our goal is to make games you haven't played before. If you want to be involved in WInnie's Hole, we'll continue running content design events and also run playtesting in the future on our Discord.