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Rail RouteNewsHotfix 2.3.15
Game update

Hotfix 2.3.15

Rail Route · published 1 Apr 2025, 11:15 UTC · build 17901812

All newsPlayers around this dateRead on Steam
NEW: Auto Save Enabled setting in Debug Panel not reset after startFIX: All dynamic localized strings contained a memory leak
FIX: Attach Loco Command failed when loco was internally loaded before train it was detached from
FIX: Coach Yard did not display stabled trains in multiplayer
PERF: Controllers were stuck on memory causing memory leaks
FIX: Do not clear removed Signal from sensor configuration, may be just grabbed
FIX: Light2d caused memory leaks by not clearing its meshes
FIX: Prefer same contract trains when dispatching train from Coach Yard (applicable for Urban Transit trains)
FIX: Rebuilding of grabbed signal failed when mouse was not moved
FIX: References to grabbed & rebuilt nodes were lost in multiplayer
FIX: Text input boxes were not working on Steam Deck
FIX: Timeline elements started overlapping each other after timeline containing intermission was shown
FIX: Train cars were reset to default when train was reused (e.g. detached loco appeared from nothing)
FIX: Train did not detach loco occasionally due to wrong stopped state evaluation
FIX: Train reward icon were not destroyed properly, causing memory leaks
FIX: Trains from CY not dispatched reversed if reused manuallyPERF: Memory leak in perpetual circuits
PERF: Memory leak in train reward icons
PERF: Possible memory leaks in waiting train icons
PERF: Score panel had memory leak in the animation
More from Rail Route

Other announcements

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Game update14 Sep 2026Hotfix 3.0.18Rail Route 3.0.17 & 3.0.18 A lot of performance and memory improvements! Performance · Fixed multi-second freezes after every build or bulldoze on big maps with busy station throats (Rotterdam Port) · Fixed heavy stutter while a maintenance route waits for a free service loco · Fixed stutter from a train waiting to enter a shunting group Memory · Loading another map no longer keeps the previous…Game update1 Sep 2026Patch 3.0.16Performance · Fixed multi-second freezes on big automation maps and when closing the build menu on large saves · Train labels and panels no longer rebuild the UI every frame · Smoother spawn/despawn bursts, distant train sounds culled, slow frames no longer snowball into stutter Maintenance and service locos · Service loco can now couple a train broken down at the mouth of a Coach Yard (loading…Community3 Aug 2026The Performance Update on Beta BranchThis build is all about performance. No gameplay changes intended, just the same game running a lot smoother, especially on large automation maps at high speed. What's fixed · Multi-second freezes on big automation maps caused by a flood of sound instances · The long freeze when closing the build menu on big saves · Constant UI cost: train labels and panels no longer rebuild the interface every…