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Blood Moon HorrorNews🛠️ Small Update: Memory & Build Optimization Update and more!
Game update

🛠️ Small Update: Memory & Build Optimization Update and more!

Blood Moon Horror · published 11 Jun 2025, 14:55 UTC · build 18567314

All newsPlayers around this dateRead on Steam
Summary: A new optimization update is live with significantly lower RAM usage, a much smaller project size, improved crash stability, and further progress on smarter AI and the upcoming hint system.

🛠️ Small Update — Memory, Build & Stability Improvements

Hello everyone,

We have rolled out a small but impactful update focused on improving performance, memory usage, stability, download size, and the overall gameplay experience.


🧠 Reduced RAM Usage

We have reduced RAM usage by approximately 30–40%.

This is a major improvement for players on lower-spec systems and should help reduce memory-related issues during gameplay. We focused on the areas with the highest memory cost, including textures, asset loading, and runtime allocations.


🛠️ Crash Fixes & Stability

We have made significant progress in reducing crashes and memory leaks across the game.

  • Reduced Crash Frequency: Multiple memory-related crash sources have been addressed.
  • Improved Stability: General stability improvements should make sessions more reliable.
  • Ongoing Monitoring: We are continuing to investigate and fix any rare issues that still appear.

📦 Optimized Project Size

The overall project size has been reduced by more than half.

  • Faster Downloads: A smaller build means less time spent downloading updates.
  • Lower Storage Use: The game now takes up less disk space.
  • Cleaner Asset Setup: Unused assets and unnecessarily large files have been removed or optimized.

🧩 Optimization Breakdown

We used profiling tools to identify the biggest memory consumers and focused our work where it mattered most.

  • Texture Optimization: Oversized textures were reduced and optimized where possible.
  • Asset Cleanup: Unused and unnecessary assets were removed from the project.
  • Runtime Improvements: Object pooling and cleaner allocation patterns were introduced where needed.
  • Smarter Asset Loading: Assets are now loaded closer to when they are needed, helping reduce peak memory usage.

🎯 What’s Next?

  • Smarter AI: We are actively improving enemy intelligence, reactions, and overall behaviour.
  • Hint System Progress: The in-game hint system is still in development and will help guide players during more difficult moments.
  • Further Optimization: We will continue refining performance, loading, stability, and memory usage as development moves forward.

🔍 Why This Matters

  • Less RAM Usage: Helps reduce crashes and improve performance on mid-range and lower-spec PCs.
  • Smaller Build Size: Means faster downloads and less storage space required.
  • Improved Systems: Smarter AI and the upcoming hint system will make the experience more polished, immersive, and accessible.

🙏 Thank You

Thank you for all the support and feedback so far. Your reports and suggestions help us identify what needs attention and continue improving Blood Moon Horror.

If you run into any issues, please let us know. We will keep sharing updates as the AI becomes smarter, the hint system takes shape, and further optimizations are added.

— Blood Moon Games

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