Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HexisleNewsHotfix 2
Game update

Hotfix 2

Hexisle · published 2 Apr 2026, 15:34 UTC · build 22622310

All newsPlayers around this dateRead on Steam

Second hotfix is live! Still a few things I'd like to iron out, so expect another one soon.

  • Fixed a crash when adding Crimston to the Pocket Portal.

  • The Autosave in Background setting is now saved between sessions.

  • Increased visibility of fishing spots.

  • Added an option to swap scroll wheel functionality.

  • The Utility Belt now uses Control instead of Shift.

  • Panning the map with WASD now scrolls faster when zoomed out, as you'd expect.

  • Fixed an issue where WASD panning was interrupted when you zoom in or out.

  • You can now pan the Upgrade and Hexology subscreens with WASD.

  • Added pan bounds to the upgrade screen.

  • The upgrade and hexology subscreens will now remember the last pan/zoom state when closed. The Challenge menu will remember the last scroll and sort states.

  • The autosave timer no longer counts time when the game is paused.

I've also added a new branch, called previous_build, which will allow you to revert to the last build if, for example, I accidentally break something in one of these hotfixes.


Thanks for playing, and please continue to leave your feedback so I can improve the game!

More from Hexisle

Other announcements

All news
Game update14 Jun 20261.1 HOTFIX 6Hi everyone! I've uploaded another hotfix for Hexisle. The changes are as follows: · Fixed an issue where the Hexology's display and interaction layers could become out of sync when re-opening the menu. · Fixed the Persistence upgrade. · Fixed a bug where the "Insta" upgrades in endless mode did not save properly. · Totems can no longer impart curses in Endless Mode. · Fixed the Buried Treasure…Game update15 Apr 20261.1 HOTFIX 5Well, I decided to take a couple days off after uploading the last patch and of course everyone immediately found a game-breaking crash. Sorry for that... This hotfix should make the game stable again. Here's the full changelog: · Fixed a common crash that occurred when zooming out while the Dowsing effect is active. · Fixed a rare crash that could occur when zooming rapidly in and out on the U…Game update11 Apr 2026Hexisle 1.1, Hotfix 1Hi everyone! The first hotfix for 1.1 is here. If you aren't on the unstable branch, see this post for the changes made in 1.1: This hotfix adds the following changes: · The game will now remember your last-used windowed resolution and position, and should no longer reset to the default when opening the game. · Fixed an oversight where destroying the Orb of Fire after the Orb of Death could cau…