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HexisleNewsHexisle 1.1, Hotfix 1
Game update

Hexisle 1.1, Hotfix 1

Hexisle · published 11 Apr 2026, 10:57 UTC

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Hi everyone! The first hotfix for 1.1 is here. If you aren't on the unstable branch, see this post for the changes made in 1.1:

This hotfix adds the following changes:

  • The game will now remember your last-used windowed resolution and position, and should no longer reset to the default when opening the game.

  • Fixed an oversight where destroying the Orb of Fire after the Orb of Death could cause one or more of the Pharaohs to be overwritten, softlocking the game. Loading an affected save in this version should resolve the issue by spawning new Pharaohs as necessary.

  • Fixed a crash that could occur if you close the Upgrades menu, then attempt to zoom the map before the menu has completely faded out.

  • The setting that remembers which tutorials you've seen is now shared between all save files, meaning you'll no longer be hit with the same tutorials every time you start a new game.

  • Nerfed Ghosts, Cinder Trees, and Sanguine hexes in Endless mode.

  • Greatly buffed all shield upgrades (as well as starting block chance) and Bomb upgrades in Endless mode.

As usual, if you experience any problems with this new build, feel free to set your Game Version to "previous_build" to revert, and post in the Discussions board, Discord, or the Feedback form with your feedback!

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