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HexisleNews1.1 HOTFIX 5
Game update

1.1 HOTFIX 5

Hexisle · published 15 Apr 2026, 08:43 UTC

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Well, I decided to take a couple days off after uploading the last patch and of course everyone immediately found a game-breaking crash. Sorry for that... This hotfix should make the game stable again. Here's the full changelog:

  • Fixed a common crash that occurred when zooming out while the Dowsing effect is active.

  • Fixed a rare crash that could occur when zooming rapidly in and out on the Upgrades screen.

  • Fixed a bug that prevented Sanguine hexes from functioning on the Hexology board.

  • The status of submenu tutorial tabs is now saved per-world.

Thanks for playing, and thanks for your patience. I'll stick around to make sure this patch doesn't break anything.

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Game update14 Jun 20261.1 HOTFIX 6Hi everyone! I've uploaded another hotfix for Hexisle. The changes are as follows: · Fixed an issue where the Hexology's display and interaction layers could become out of sync when re-opening the menu. · Fixed the Persistence upgrade. · Fixed a bug where the "Insta" upgrades in endless mode did not save properly. · Totems can no longer impart curses in Endless Mode. · Fixed the Buried Treasure…Game update11 Apr 2026Hexisle 1.1, Hotfix 1Hi everyone! The first hotfix for 1.1 is here. If you aren't on the unstable branch, see this post for the changes made in 1.1: This hotfix adds the following changes: · The game will now remember your last-used windowed resolution and position, and should no longer reset to the default when opening the game. · Fixed an oversight where destroying the Orb of Fire after the Orb of Death could cau…Game update8 Apr 2026Hexisle 1.1 Patch NotesHi everyone! I've updated the game again, to address some issues and implement some recommendations from players. For now, this build has been set to the unstable branch, so if you'd like to use it right away, select that option from the Game Versions page on the game's Properties window, but be aware that there may be bugs I haven't caught yet. The changes are as follows: · Added an Uncapped F…