Major update focused on optimizing the game code, along with some bug fixes. The version seems stable enough for public release, but feel free to report any bugs you encounter.
In short, we have minor optimizations, systems rebuilt by hand to be less CPU-intensive, and major code optimizations, especially for AI and resources.
Here’s a non-exhaustive list of improvements :
Cameras have been merged
Menus will lag less when opening/closing
NPCs passing through the streets appear more frequently
Easter eggs are disabled after activation
Employee AIs are improved but slightly slower (almost imperceptible)
Performance mode: 2 AIs are controlled per frame
Visual quality mode: 5 AIs are controlled per frame
Resources are now incredibly better optimized
Performance mode: their direction is updated every 60 frames
Visual quality mode: their direction is updated every 30 frames
Machines, whether controlled by the player or an employee, generate less lag
Bug fixes :
Protection against decrafting an item by clicking the menu button
If 0 machines are available, the employee instantly pauses
The mouse cursor will no longer be slightly offset when the camera moves
The click sound is no longer sometimes doubled when clicking the "video" button
I’m looking forward to your feedback, whether on Discord or the community hub !