Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Painted Kingdoms: Tower Defense & FirefightingNewsPatch 0.6.6 – A Fresh Layer of Polish
Community

Patch 0.6.6 – A Fresh Layer of Polish

Painted Kingdoms: Tower Defense & Firefighting · published 23 Mar 2026, 13:49 UTC

All newsPlayers around this dateRead on Steam

Hi! 👋

First, we'd like to thank you all for trying our demo and sharing your feedback 💬

We're aware of several issues and are working to address them to offer the best possible experience.

This first patch focuses on the most frequently reported problem: onboarding/tutorial clarity and the overall understanding of some mechanics.

The game now starts with a more classic flow: a main menu, followed by a dedicated tutorial that is skippable and replayable

It will help you better understand the game and fight the fire! 🔥

On a related note, many of you didn't understand the upgrade conditions for Dens. The "depth" actually referred to the radius of painted area required around the Den. While we like this feature, we've chosen to temporarily remove it and bring it back later with a deeper and better integration.

A quick RTC is now triggered when a Biome evolves to help you notice that threshold 🌿

Some other minor fixes have also been made; you'll find the full list below 👇

We're excited to work on the next iteration with new features to come

In the meantime, feel free to (re)play the demo and share your feedback!

The Hectiq Team 🏰

🎮 Gameplay

  • Game starts at the main menu

  • Full tutorial in a separate level

  • Remove the "depth" condition to upgrade dens

  • Automatic RTC on biome evolution

  • Reduced the life of Ashlings so the hero kills them in 3 shots

🖥️ Menus/UI

  • Controls sprites update in real time if the controller changed in text message

  • Better integration of controls sprites in text message

  • Hide Painting HUD when triggering the Trial of Flames

🌍 Localization and Texts

  • Fix few typos

🔧 …and lots of minor fixes

More from Painted Kingdoms: Tower Defense & Firefighting

Other announcements

All news
Game update31 Jul 2026Hotfix - 0.9.18Gameplay · Issue that caused biome to evolve at weird times, even if you were not painting with this color. · Issue with rally points during the night. · Issue with dens not respawning units if the ground under it was burnt but the building was still alive. · Issue with Retry from last wave that could removed some buildings. Levels · Remove some inaccessible trees that were messing with units s…Game update27 Jul 2026Demo Update - 0.9.12Changes Menus/UI · Improved biome descriptions when close to a Paint Well. · Improved readability of biome evolution conditions. · Improved information in the Level selection about what can be unlocked in the demo. · Links to join us or leave feedback have been made more consistent. We need your feedbacks to make a better game. · Cleaned up some menus (Pause, end game, etc.) · You can now see t…Game update3 Jul 2026Hotfix - 0.8.9Gameplay · Fix a blocking issue when picking up Meadow "Rabbits Fighters" evolution.