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Morbid MetalNewsPlaytest Update: we're wrapping this stage!
Community

Playtest Update: we're wrapping this stage!

Morbid Metal · published 27 Feb 2026, 16:41 UTC

All newsPlayers around this dateRead on Steam

Hello folks,

We’re officially closing the Morbid Metal playtests so we can fully focus on preparing the game for its Early Access release.

While waiting, don't miss your chance to claim an Early Access key by being on top of the Demo Speedrun event and its extra challenges! Join our Discord to know more.

The playtests gave us an immense amount of valuable feedback, and now our priority is to dedicate all of our time and energy to implementing it properly. We studied it, discussed internally, and used it to guide real changes. You helped us see what feels great, what needs refinement, and what can be pushed further. From combat balance and shapeshift flow to difficulty tuning and overall progression, your input is directly shaping what Early Access will become.

Closing the playtest allows us to concentrate fully on delivering the most polished, most metal version of Morbid Metal possible when Early Access launches.

In the meantime, you can check out the most recent update of the Demo that we published a week ago! We have implemented several refinements and minor adjustments throughout, concluding with an exciting new feature at the end. Go check it out if you haven’t yet!

Thank you for investing your time, your thoughts, and your passion into the game. You’ve been part of this journey from the inside, and we can’t wait to show you how your feedback has made Morbid Metal stronger 💪

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