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Morbid MetalNewsKAIZU - New Playable Character
Major update

KAIZU - New Playable Character

Morbid Metal · published 2 Oct 2026, 16:02 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,

today we have punching news for you! The 4th playable character for Morbid Metal is now finally playable:

KAIZU

Kaizu was built out of rage instead of purpose, and is a close-range brawler constantly pushing the offensive instead of moving to retreat.

He came closer than any model before him to defeating the Operator. Facing inevitable defeat, with Eden's help, he manages to escape into the Void, evading an endless cycle of imprisonment and death like all the other failed models before. Eden now keeps him protected in the Void, preserving him as a benchmark for future creations while seeking to harness the power within him to finally free the Simulation from the Operator.

Moveset

Unlock Kaizu in the Void Rift Challenges and smash your enemies with these 6 powerful Protocols, each coming with its own Routine tree!

Leap (Slot 1)

Launches at a target and slams down, flattening everything in the impact zone. Applies Vulnerable

Combo Kick (Slot 1)

Chains off regular attacks into escalating kicks, heavier the longer the chain

Rage (Slot 2)

A scream that damages everything nearby and leaves him stacking buffs

Void Boulder (Slot 2)

Tears open a rift and throws what is behind it. Applies Vulnerable

Lariat (Special)

Charges a target and takes the head off, hitting everything in the lane

Gattling (Special)

Winds up and unloads a stream of hits that escalates the longer it runs

Build your perfect combat roster!

The arrival of Kaizu marks the first time, you have more characters to play with than slots in your roster!

Be sure to manage your roster in the Protocol Upgrade Station in the Void Hub to jump into the action with Kaizu and annihilate everything that stands in your way!

Other changes

Aside from Kaizu, we also have some small changes and fixes for you!

  • Changed: Elite Enemies Skin

  • Changed: Added new Achievements for Boss killed per each 5 difficulty (10 achievements) instead of killing Boss in general (2 achievements)

  • Fixed: Dropped protocols in the void challenges reward room during the first visit stay in there when visiting it a second time

  • Fixed: Picking up routines then opening the inventory for the first time, the Character routines of the selected character were not displayed. Only after switching characters, it updated the view correctly.

I hope you have a hard hitting time with Kaizu! Join our Discord and let us know what you think! I am looking forward to chatting with you about all things Morbid Metal!

Best,
Felix

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