
Changelog
Added killstreak indicator. Acts as a score multiplier in Endless Mode.
Added enemy hit indicator.
Adjusted zoom in effect when boosting.
Added a laser visual to Orange Tower when healing the Orange Boss. Doubles as an attack as the player will take damage like a normal laser if they are hit by it.
Lowered base score gain in Endless Mode.
Changed health bar to be hidden when at 100% and more visible when at or below 25%.
Changed damage response logic.
Changed Endless Mode to no longer increase the score if the player did not deliver the finishing blow.
Fixed bug that occasionally caused back camera indicator to stay when not using the back camera.
Fixed bug that made the Rainbow Power-Up not decrease boss spawn time in Endless Mode.
Updated version indicator to v.0.9.8.
Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update. Thank you for playing Hyper_Sea_5000,
tofeelpain.