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VonGarland Castle : Beyond BloodNewsSplit Choices
In-game event

Split Choices

VonGarland Castle : Beyond Blood · published 6 Aug 2025, 19:22 UTC

All newsPlayers around this dateRead on Steam

Demo update!

**as always I would advise starting a new game file in order to prevent bugs**

Changes made in this version:

*split Choices, just like it OG RE3 there are now points where you will get to make a choice between fighting a monster/running away/etc. depending on what you pick it will change the NPCs you meet and the items you might get. there are now 2 points in the demo where you must pick what to do.

*the Wolfer-X battle as been added back in so you can now unlock that achievement and I also added a new hidden achievement

* fixed up the shop somewhat, you can now navigate between menus with LR bumpers and also added more SFXs

*small bug fixes

*adjusting how areas load, so should have less lag on older steam decks / computers

*toned down the blur effect when you get a skill notice

almost have two more chapters done, I will be putting the game into early access very soon, then I will add chapters as I finish them with a target release for 1.0 by between oct25-Jan26 hoping folks who are enjoying the game will pick it up and keep leaving feedback as I work my way to the finished full game. all your feedback has been super helpful and really improved the game I think, so it seems like early access is the way to go so we can keep fine tuning our way to something special

Thanks as always!

and be sure to wishlist and follow

-Ash

More from VonGarland Castle : Beyond Blood

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Community10 Apr 2026The Slog continues!It’s still coming! ... albeit slowly. I’m still making headway on 1.1, but with everything I changed and added, I ended up biting off more than I realized. I needed to go back in and adjust and rewrite a lot more code than I first thought I would. :\\ But it’s getting there! I'm working on fine tuning the enemies and bosses at the moment. I decided since I was going back over the whole thing, I…Community24 Feb 2026Big update coming soon!Preview of the upcoming 1.1 version! Here are some of the larger changes coming: · new localization for english, Russian, German, French, Italian, Spanish, Portuguese, Turkish, Japanese and Chinese simplified · Massive Performance Boost: Much better area loading! I’ve got it running at a smooth 80–100 FPS during testing ATM, compared to the old build which usually ran at sub-20 FPS. · Overhaule…Major update30 Jan 20261.0 a go!1.0 is now live! The Mines track by Fredrik Rojas This is by no means the end; I still have plenty of things I plan to add and adjust. The goal of Early Access was to gather feedback while working toward a version that was playable from start to finish. We’ve reached that goal! You all provided loads of great feedback, and we made it to the finish line thanks to you. · For updates on fixes and…