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AI War 2News5.804 Breach Serialization
In-game event

5.804 Breach Serialization

AI War 2 · published 5 Apr 2026, 00:35 UTC · build 22651889

All newsPlayers around this dateRead on Steam

Full release notes here.

Minor updates from Badger.

Main Game Updates

  • Add two new MP elements; first is a soft force-sync from the host that will periodically all the squads in the galaxy to the client. This is a networking tunable. Second is a button that a client can press to request a 'hard' force sync that gets the whole galaxy.

Forge of Empires Mod (Formerly Sidekicks)

  • Significant Armada Rebalance; a lot of the ships are changed.
  • The biggest thing is that tier 1 ships were way more powerful than tier 3 ships.

Heart of the Machine 1.0 Is Out Now!


https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215 https://steamcommunity.com/ogg/2001070/announcements/detail/503978984819656003

https://store.steampowered.com/app/2001070/Heart_of_the_Machine/

More from AI War 2

Other announcements

All news
In-game event11 Sep 20265.833 Pick And WatchFull release notes here . Quality of life updates, and some clarity improvements. All of this is thanks to Badger. Enjoy! 5.833 Changelog Bugfixes · Some improvements to Load-and-Go mode. Your flagships should now fly to pick up your units on a planet. Load-and-Go mode now identifies unarmed guard posts as hostile and orders its ships to unload · Add a tip to the Maps section of the Game Lobby…In-game event28 Aug 20265.832 Mod VisibilityFull release notes here . More UI polish, and a much more prominent button for how to find mods. All of this is thanks to Badger. Enjoy! 5.832 Changelog General · Add "Load and Go" fleet order. This sets the Fleet into Load mode, auto-departs once loaded, auto-unloads if arriving in combat. Bound to 'Y' by default. To use from the galaxy view, select your flagship(s), hit Y, then issue the move…In-game event20 Aug 20265.829 Abyss Correctness And UI PolishFull release notes here . Various pieces of polish to the UI, and fixes to the neinzul abyss. All of this is thanks to Badger. Enjoy! 5.829 Changelog Neinzul Abyss · Fix some Neinzul Sapper bugs · Some minor Neinzul Sapper buffs at higher intensities Visual Polish · Minor polish pass on the Save/Load menus and campaign name display · In the Tech menu, the command station type is now visible for…