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Total Conflict: ResistanceNews[UPDATE] VERSION 1.22.0
In-game event

[UPDATE] VERSION 1.22.0

Total Conflict: Resistance · published 3 Feb 2026, 10:09 UTC

All newsPlayers around this dateRead on Steam

List of fixes / improvements:

  • Captured ports and airbases now transfer their aircraft and fleets to the new faction.
  • Changed the minimum length for battalion and settlement names (now names as short as 1 character are allowed).
  • Added information about the selected ammunition type for armored vehicles (icon of the shell in use).
  • Fixed asset preloading (in tactical battles, to eliminate in-game lag).
  • Improved optimization in tactical battles, increased FPS.
  • Changed the rate of fire for artillery.
  • Fixed a bug that caused armored vehicles to brake by themselves while moving (on the flag).
  • Reworked optical sights for small arms (similar to tank optics; use the mouse wheel or Shift to change zoom in tactical battles).
  • RPG soldiers now conserve rockets and no longer fire at destroyed enemy armored vehicles (after the main gun is disabled).
  • Fixed critical bugs on the Ostrovets map (underground spawns).

P. S.: Since many players were upset by the replacement of all specific ammunition and shell types with basic sets (light/medium shells, rifle ammo, etc.), we want to add an option in the new global campaign settings to enable a "Complex Supply System" for small arms and armored vehicles (as it was in the game before). This will be done for military history enthusiasts and players who are passionate about weaponry.

More from Total Conflict: Resistance

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Community28 Jul 2026Back in ActionDevelopment Report and Fall Plans Greetings, friends! We know that over the last four months we've been very sparse with our updates, and no patches have been released at all. We ran into some difficulties, and we're not looking for excuses - we just want to say thank you for your patience. This summer we took a pause to recharge - yes, developers are human too, and we needed that break to avoi…In-game event28 Mar 2026[UPDATE] VERSION 1.31.1List of fixes / improvements: · The RPG display for soldiers has been improved (unloaded if there are no shells). · Fixed a bug that caused AI to fire small arms at armored vehicles. · Fixed a critical error that caused planes to disappear when replaying a battle. · Fixed a critical error that prevented battle settings from resetting after escaping a battle. · Fixed the display of water effects…In-game event23 Mar 2026[HOTFIX] VERSION 1.30.1List of fixes / improvements: · Fixed a bug that sometimes caused the camouflage color of armored vehicles to change. · Fixed critical errors in AI behavior in tactical battles (AI did not land troops, sometimes did not follow movement orders in ambush mode, etc.). · Fixed critical errors in the troop rearmament system (soldiers did not take ammo for their weapons). · Fixed critical errors that…