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BulkenNewsBulken Update 1.50
In-game event

Bulken Update 1.50

Bulken · published 4 May 2025, 15:37 UTC

All newsPlayers around this dateRead on Steam

Alpha 1.50

Updated room presentation:

  • Refactored how props like cabinets and doors are added to rooms for more dynamic and light-weight setups.
    (I used to bind them manually to the room in blueprints for each section but now it automatically finds them via a bounding box on startup)
  • Added room-themed props in different category types, to randomly generated rooms.
  • Updated room art, textures, materials & setups for: Supply, Laboratory, Medical, Engineering, Armour, Lounge.
  • Fixed setup issue where the armoury wasn't added to the correct deck.
  • Fixed a bug where room types would not always be assigned correctly and would default to supply types.


Fixed a bug where shooting from a crouched stance failed to set the players correct movement speed.

Fixed a bug with healing pad where it would stop working if entered before unlocking it.

Fixed lots of floor collision issues mainly around spawner markup.

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