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Leonardo's IslandNewsDemo Update 0.1.0 (Regular Update)
In-game event

Demo Update 0.1.0 (Regular Update)

Leonardo's Island · published 7 Mar 2026, 23:28 UTC

All newsPlayers around this dateRead on Steam

(Regular update)

Demo version 0.1.0

What's new:

Fly with cannonballs:

Key: G

  • If you press G before firing, you will follow the cannonball from launch until impact.

  • If you press G while one of your cannonballs is already flying, the camera will follow the last fired cannonball.

Updated:

Sunken ships physics

  • Sunken ships are now much easier to push away. If a wreck is blocking your path, you should now be able to push it aside more easily.

Wind UI improvement

  • The wind UI now shows the unit of speed of the ship (knot icon).

P.S. Feel free to report any bugs, share ideas, or leave feedback ːsteamhappyː

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In-game event10 Oct 2026Update 0.2.2 — Ramming Is Here!Ahoy, Captains! A new update for Leonardo's Island is here, and this time I've added something I've wanted to implement for a while — ship ramming! Until now, your cannons were your main weapons in battle. But now you have another option: your ship itself! Full Speed Ahead! You can now ram enemy ships and damage them with the force of the collision. Speed, mass, and the way you hit another ship…In-game event7 Oct 2026Update 0.2.1 – Minimap Improvements & Bug FixesHello everyone! This is a smaller update, but it includes several important bug fixes and some improvements to the minimap. Bug fixes · Fixed an issue with the biggest mast in the game. · Fixed cases where entering matchmaking could fail when the connection was unstable. · Fixed a rare issue when saving or deleting ships. · Several other small fixes and improvements. Minimap update The minimap…Community1 Oct 2026Thank you to our first Early Access players! 🌊⛵Thank you to our first Early Access players! 🌊⛵ A huge thank-you to everyone who has already joined Leonardo’s Island in Early Access! Making a game solo is one challenge. Helping people discover it, gradually building a community, and keeping the game growing is another voyage entirely. That’s where your support means the world to me. I read your reviews, discussions, bug reports, and suggest…