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Definitely Sneaky But Not SneakyNewsChangelog for Definitely Sneaky But Not Sneaky 1.5.6
Game update

Changelog for Definitely Sneaky But Not Sneaky 1.5.6

Definitely Sneaky But Not Sneaky · published 7 Mar 2026, 08:13 UTC · build 22241939

All newsPlayers around this dateRead on Steam

Hello everyone!

This update includes a bunch of bug fixes and QOL, and a smaaaaall change to the Martial Arts mod to make it a bit easier to use!

(I accidentally deleted this news post and changelog.... so I rewrote it, but may be missing some changes t.t)

Features:

  • The Fist item granted by the Martial Arts mod now has a charge punch. After a very short time, held puches will now one-shot targets. This makes the fists (slightly) more viable


Small changes:

  • In crown mode, the crown is now given to the player when they beat the level for the first time instead of after loading into the next level
  • Added Sfx for collecting the crown
  • Explosions triggered by other explosions now explode after a random delay
  • Added additional lighting to a few levels
  • Level rankings that you do not reach are not crossed out for visual clarity
  • Level ranking Sfx slightly louder
  • Zombies now properly raise and lower their arms using distance to target


Bugs fixed:

  • Could not unlock the Grapple Kill achievement by killing another player
  • Crown mode would work in Zombie mode
  • Skipping a level would remove player crown
  • Grappled characters could damage their grappler with bullets and utilities right as they spawned on rare occasions
  • When some utilities spawned in slow motion, you could see them teleport in from off-screen
  • Character pop-up text could get hidden inside walls
  • Some SFX were not modulating pitch
  • Some melee weapons did not dismember properly
  • "Hide player ui" option hides the player ui in the menus
  • Level rankings timings used scaled time


Thanks,

Thomas
boxedworks

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Game update13 May 2026Changelog for Definitely Sneaky But Not Sneaky 1.6.1Hello everyone! Just fixing a few bugs I encountered while testing. More fixes coming soon. Small changes: · Menus should be slightly easier to navigate · The sections of the level pack menu have been reordered for better access Bugs fixed: · The game would softlock when using the Twin mod · Twin mod's right twin spawned with the left twin's item · Twin mod had incorrect VR control mappings · T…Major update12 May 2026Changelog for Definitely Sneaky But Not Sneaky 1.6.0Hello anyone! I recently acquired a VR headset and controllers, so I decided to make it a fun project to add VR support to Definitely Sneaky But Not Sneaky! So this update brings just that, and a few optimizations and bug fixes. Check out the new VR gameplay trailer: Some important things to note! This is my first VR project, so there will probably be some things that need polishing. For instan…Game update5 Mar 2026Changelog for Definitely Sneaky But Not Sneaky 1.5.5Hello again! Just fixing some stuff that I broke last update! Bugs fixed: · Grenade launcher and sticky gun did not work · Explosive and sticky kunai were not rotated properly when thrown · If you were using the Twin mod and your twin is still alive, you cannot reset the level even if you are the last one alive Small changes: · Some level themes are a tad brighter Thanks, Thomas boxedworks