Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
R.E.P.O.NewsWe made VEHICLES into CARTS?!
Community

We made VEHICLES into CARTS?!

R.E.P.O. · published 23 Jan 2026, 14:57 UTC

All newsPlayers around this dateRead on Steam

Hey hey semibots!

It’s 2026 and we’re BACK!
Time for another devlog, yes? Here it is:

For those of you who’d like to read instead of watching the video, here’s the key takeaways:


VEHICLE CHANGES

  • The Semiscooter is no longer a two-seated vehicle, and the back seat has been replaced with storage utility, where you can store smaller valuables up to a certain value. (Exact value to be determined and adjusted)
  • The Semiscooter can now gradually become damaged, until it breaks.
  • The movement and navigation of the Semiscooter has been improved significantly.

SHOP VISUAL OVERHAUL

  • The shop is getting a visual overhaul!
  • More things to interact with and gaze upon inside the shop, with more things to be revealed later on!


Hope you all have a lovely weekend!

Bye bye!
/semiwork

More from R.E.P.O.

Other announcements

All news
Community5 Jun 2026A NEW R.E.P.O. LEVEL?!Hey hey semibots! WOHO! We’re alive and we have some exciting stuff to tell you! Check out the Devlog here: If you prefer reading, here are the key takeaways: NEXT UPDATE · The main focus of the next update will be a brand new level. TUMBLE CLIMB · In the most recent Cosmetic update, we boosted the Tumble Climb upgrade quite a lot and it seems like people have missed out on it! It drains much l…Game update25 May 2026R.E.P.O. v0.4.4Hey hey semibots! Here is yet another small update with some fixes and balancing! · CHANGES · BALANCING · FIXES CHANGES · Item Melee Weapons - Handling now properly scales with strength and should feel firmer and better at higher strength. · Item Vehicle - Smaller grab area for the button to reduce accidental activation when trying to move the vehicle. BALANCING · Player Revive - Added 1 second…Game update15 May 2026R.E.P.O. v0.4.3Hey hey semibots! Here is yet another small update with some fixes and balancing! · CHANGES · BALANCING · FIXES CHANGES · Shopkeeper - When disabled, ruckus tracking is now capped so they won’t wake up too angry. · Item Staffs - Smaller objects now get less particles. · Item Zero Gravity Staff - Improved the effect for lifting physics objects. · Item Sledge Hammer - Now unequips from inventory…