
Gameplay
Zealot class rework
Refocus the class away from speed and towards melee proficiency
New class ability: Siphon life
Drain health from enemy overseers and drones in an area in front of you
5 damage per second, heal for 100% of damage dealt
Reduce overseer health (67.2 -> 61.6)
Increase overseer acceleration (5.48 m/s^2 -> 6.45 m/s^2)
Decrease overseer terminal velocity (2.23 m/s -> 2.05 m/s)
Increase overseer dash distance, slightly (0.96 m -> 0.98 m)
Tutorialization
Detail class abilities in a new help screen
Show brief descriptions of player classes when selecting a starting class
Tutorial
Introduce drone dash and drone repel
Move capture-the-flag stuff to a separate tutorial
Server
Change default game mode to team deathmatch