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PixelpusherNewsv0.92.1
In-game event

v0.92.1

Pixelpusher · published 11 Sep 2026, 00:03 UTC · build 25242296

All newsPlayers around this dateRead on Steam

Client

  • Reduce stuttering and latency
    • Use higher resolution timers
    • Disable power throttling

  • Rendering optimizations

More from Pixelpusher

Other announcements

All news
In-game event4 Sep 2026v0.92.0Gameplay · Capture the flag · Spawn team barriers around newly spawned base flags · Team deathmatch · Increase team lives per player (3 -> 4) · Guardian · Allow rescue beam targets to initiate the pull with a new “interact” keybinding Controls · Allow buffering of flag pickups · Pressing the flag button will now cause your overseer to automatically pick up flags for the next 2 seconds Visuals ·…In-game event13 Aug 2026v0.91.0Gameplay · Decrease drone radius by 10% · Capture the flag · Change controls for picking up flags · Overseers no longer pick up flags automatically · To pick up flags, press or hold the flag button · Gradually increase flag carrier burn damage during flag stalemates · Templar · Reduce psi-storm slow (+30% drag -> +22% drag) · Phantom · Remove blink cast range reduction in CTF mode · Slightly in…Game update19 Jul 2026v0.90.0Server · Add room codes for public games · No support for private games Misc · Scale team deathmatch required kills by number of players · Show lives remaining instead of kills in team deathmatch · Increase visibility of overseer fins · Minor rendering optimization · Increase duration of fade at end of psi-shockwave lifetime · So that you can activate it before it expries · Fix protanopia theme…