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CinderiaNewsCinderia V0.6.5c Update
In-game event

Cinderia V0.6.5c Update

Cinderia · published 26 Apr 2026, 11:43 UTC

All newsPlayers around this dateRead on Steam

[Update Notes]

  • Optimized the save/load system to address certain rare save-loss issues.

  • Fixed an issue where The Bone Devourer’s sound effects did not respond to the SFX volume settings.

  • Fixed an issue where Rue could sometimes interrupt a Finishing Move during dash, causing it to enter cooldown.

  • Fixed an issue where Rue’s Blade Fan would sometimes dash in place without displacement after using the skill when the Blink talent was selected.

  • Fixed an issue where the second and third hits of Rue’s Fury Slash occasionally dealt no damage.

  • Fixed an issue where Rue’s Shadow Strike was not affected by ability restrictions in Advanced Difficulty.

  • Fixed an issue where Rue’s Blood Throat did not trigger Death Echo when executing enemies.

  • Fixed an issue causing Rivet’s magazine count to display incorrectly.

  • Fixed an issue where Rivet’s Roll Suppression could enter cooldown when dashing with a full magazine.

  • Fixed an issue where Isdara’s Frost Dragon Breath would miss the second damage instance if cast rapidly in the same direction.

  • Fixed an issue where Isdara’s Flying Spear Phantom did not display cooldown.

  • Fixed an issue preventing Uma’s Assault Command from entering cooldown.

  • Fixed an issue where Uma’s bear would incorrectly trigger the poison screen effect when stepping on venom.

  • Fixed an issue where Uma’s Refinement could not trigger Flying Stomp.

  • Fixed an issue where Uma’s Savage Bear Charge cooldown icon displayed incorrectly when choosing additional charges and the bear died mid-charge.

  • Fixed an issue where Earthquake Slam would enter cooldown if interrupted by a dash.

  • Fixed an issue where upgrading Uma’s Soul Companion with Broken Star Disk would summon multiple Soul Companions.

  • Fixed an issue where dragging equipment to upgrade trinket slots could cause the trinket to become unclickable.

  • Fixed an issue allowing repeated resurrection with Hell Pumpkin Lantern.

  • Fixed an issue where the Iron Kite could still get stuck outside doors.

  • Fixed an issue allowing Demonic Pact to trigger without consuming charges or applying negative effects.

  • Fixed an issue where obtaining an item from dialogue with the Homestead or Scavenger, dismantling it, and switching characters would prevent item fragments from transferring.

  • Fixed an issue where poison left by Toxic Zombies would incorrectly consume evasion from roasted rabbit legs.

  • Fixed an issue where the menu could be opened erroneously at the start of a Boss cinematic.

  • Fixed an issue where the skip bar for Boss cinematics would not display in controller mode.

  • Fixed various text and localization errors.

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