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ShardboundNewsPatch Notes #53
Community

Patch Notes #53

Shardbound · published 19 Sep 2017, 18:02 UTC

All newsPlayers around this dateRead on Steam

Card Changes

+ Strict Packmaster:

  • Health reduced to 4, down from 5.


+ Spearmaiden:

  • Attack reduced to 3, down from 4.


+ Raised By Primals:

  • Cost increased to 3, up from 2.


+ Chronoslap:

  • Now also deals 1 damage in addition to stunning.


+ Warpgate:

  • Anomaly stats increased to 4/4, up from 3/3.

Core Gameplay

  • The time bank will now be activated even when a player is idle (has taken no actions) on a turn.

Map Changes

  • Lost Highlands has been added to the map pool!


Some Shards are desolate. Some are dark and dangerous. And others are vibrant - dappled with lush vegetation and ancient technology that still flickers with the sparks of a long lost purpose.

Core Tech

  • Upgraded Unreal Engine to version 4.17.1

UI

  • Updates continue on refining the details of the new UI. Aesthetic improvements have been made to various screens.
  • Most alert and confirmation dialogs have been updated to the new style.
  • The escape key may now be pressed as a shortcut to clicking the “back” button on screens in the Overworld.
  • Improved code redemption flow in the Options menu.
  • The Profile UI may now be opened during the tutorial or on top of any other screen in the Overworld.

Bug Fixes

  • Fixed a crash that occurred on Intel chipsets (e.g. Macbook Air) when spawning specific VFX.
  • Fixed a bug on Reaver’s Mire where the maps’ ambient sounds would pop.
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