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DAWN ONENewsDawn Diary, early september 2024
Community

Dawn Diary, early september 2024

DAWN ONE · published 1 Sep 2024, 12:38 UTC

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With the Twitter ban in Brazil, I'm loosing 16% of my followers so from now on I’m going to post more on Steam. Hopefully Steam won't be banned in Brazil.

Tough summer. Love the sunshine and everything, but development on Dawn One has been tricky. I had 2 games industry professionals test an early build back in June (one works in marketing, the other is lead QA), and it was a bit of a reality check:

The QA guy liked combat and art, so that’s good. He thought the combat was too simple, though. It is by design, but ok. I decided to take it on board and make combat more tactical.

The marketing guy didn’t like the gameplay at all. He didn’t say that but I can read between the lines 🙂 He thought the main character Dawn was awesome though. From his perspective as a marketing professional, she is the strongest element of the game (I’ll take it).

Both of them were not sure what to do between nights. In Dawn One you fight during the night, and during the day you can upgrade some combat elements, repair armor, things like that. While polished, those interactions are too barmy (by design) and aren’t supported with UI elements at the moment. Both thought that part was not intuitive at all, and that’s something I’ll be working on in the future.

So I spent most of the summer improving combat mechanics and added jumping. It was tricky, because in a top-down camera angle, jumps don’t look obvious. I found the solution by flying the character right by the camera. It looks cool and I think it’s pretty fun, so I’m pretty happy with that.

I also reworked all the movements of NPCs, so sometimes they keep their distance with Dawn, making it less like a whack-a-mole and make the player think twice before attacking and positioning Dawn.

I’m pretty happy with the progress made in the last few months, and even though I’ve been play testing Dawn One for years, I still enjoy the combat system and I’m not bored of it after hundreds of hours. That’s got to be a good sign -- that’s what keeps me going.

That’s it, that’s the dawn diary for today. Thanks for your attention! Live long and prosper and may the force be with you.

More from DAWN ONE

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Steam news11 Sep 2026DAWN ONE IS OUT NOW!“Hack away at the unessential.” (Bruce Lee) DAWN ONE is a top-down hack and slash pure action gauntlet controlled with the mouse. It’s unique, minimalist cut-to-the-core , centered around overcoming and mastering difficulty . It will not feel familiar, and doesn’t play like any other game. I hope you will stick and connect with it. MASTER THE CHALLENGE 100% mouse-driven, 2 buttons. Move, attack…Game update11 Sep 2026Patch 20260911Hi! RECENT CHANGES - Adjusted enemies spawns balance during the battle before the last boss fight to be a little easier (armored enemies are slightly less likely to spawn) - Added a live stats UI element (top left corner) that tracks scoring breakdown in real-time (optional with the "Live Stats" toggle button) - Added an "Infinite" Survival Mode with its own leaderboard that consists in survivi…Game update28 Aug 2026my first patch - 2026/08/28Hey, little tweaks - Mouse cursor now slightly bigger at 1080p + added a scale option - Dizzy effect depletes slightly faster when poisoned THANKS FOR PLAYING!