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CaesarIANewsUpdate #75
Game update

Update #75

CaesarIA · published 21 Feb 2016, 20:34 UTC

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Hey fellas!

Another important February update is here. And it is important because of this:

+ Added JavaScript engine which enables scripting support. Which in its turn means from now on you can create your own mods for Caesaria. It's even more interesting if you keep in mind that you can change your scripts in real-time and observe made changes in the game right that moment.

But that's not all. Other news:

+ Added textures for big wheat carts;
+ Added Massalia and Syracusae maps;
+ Added last soundtracks from Markus Strübbe, now we have all tracks for game
+ Added factory storage textures, and it shows when a factory has a material for fuctioning;

- Fixed Empire's prices incorrect display in trade advisor window;
- Stockpile state is now shown correctly in the same window;

* Video settings window, language dialog, change player name gialog moved to Scripts folder, you can find it there: game folder/resources/script.

Also now we got a chat: http://webchat.quakenet.org/?channels=caesaria

More updates to come in March.
Stay tuned and thank you!

- Team Caesaria

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Community27 May 2016Bugfixes for build #79Hi, All. This is not fully update, but added textures for big temples and much bugfixes. - moved rating advisors window logic to javascript - fixed missing prefecture in Capua mission - improved chief advisor advices - improved roman translation (Lars Gusowski) - fixed available buildings in Tarentum and Caesarea - fixed smk viewer (Bianca van Schaik) - added textures for land merchant and stab…Community8 May 2016Update #79 readyThis has been our next update, so we hope you enjoy it! Changes: + Some new houses + Added textures for barracks and military academy + Improved information window for market + Fixed crash when education window show + Fixed market lady stuck closed to warehouse + Farms infobox now show correct information about effectivity/productivity + Religion advisor window logic moved to js + Indigene not…Community21 Apr 2016Update #78 readyHello, we continues polishing game. Gameplay, Tuning & User Interface: + gui textures improved + construction textures added + some crashes fixed + redesigned buiding's and overlays's menu + much technical changes in game engine and javascript logic Have a nice day, Ave Caesar !!!