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CaesarIANewsUpdate #79 ready
Community

Update #79 ready

CaesarIA · published 8 May 2016, 17:31 UTC

All newsPlayers around this dateRead on Steam

This has been our next update, so we hope you enjoy it!

Changes:
+ Some new houses
+ Added textures for barracks and military academy
+ Improved information window for market
+ Fixed crash when education window show
+ Fixed market lady stuck closed to warehouse
+ Farms infobox now show correct information about effectivity/productivity
+ Religion advisor window logic moved to js
+ Indigene not stucks on find fields now
+ Now tower builds correct from saved data
+ Now player salary correct from mission config
+ Now correct check condition when builds dock
+ Dlc viewer now works correct
+ Fixed displaying current game date in menu
+ Improved buildmenu that hide unused mission buildings
+ Now openplay correct set building options for city
+ Improved tooltip behavior for gui elements
+ Fixed crash on game restart/reloading
+ Fixed crash on tutorial missions window update
+ Festival planning window logic moved to js
+ Add further military buildings to caesarea mission and add missing buildings
+ Improved emperor gift/city gift windows logic
+ Reddraw dust textures
+ Rebalancing gods behaviour
+ much code changes

We find animator that draw citizens (about 10 models), if you want to help us please contact with [email protected].

Thanks all that support us.
Ave Caesar !!!

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Community27 May 2016Bugfixes for build #79Hi, All. This is not fully update, but added textures for big temples and much bugfixes. - moved rating advisors window logic to javascript - fixed missing prefecture in Capua mission - improved chief advisor advices - improved roman translation (Lars Gusowski) - fixed available buildings in Tarentum and Caesarea - fixed smk viewer (Bianca van Schaik) - added textures for land merchant and stab…Community21 Apr 2016Update #78 readyHello, we continues polishing game. Gameplay, Tuning & User Interface: + gui textures improved + construction textures added + some crashes fixed + redesigned buiding's and overlays's menu + much technical changes in game engine and javascript logic Have a nice day, Ave Caesar !!!Community31 Mar 2016Update #77 and bugfixesHello, our volunteer artist Pietro Chiovaro add some new textures for houses. In this update small/big villa was added. Also we continues our work for moving game logic to javascript. Sorry for broken mac build, now it work. Changes + fixes for OSX build + fixed crahes/stack overflow in js engine + amphitheater/theater/colosseum and other infobox logic moved to js + fixed factory stupid on empt…