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Lonely Space
News
Steam Space Exploration Fest demo update
In-game event
Steam Space Exploration Fest demo update
Lonely Space
· published
1 Sep 2024, 09:07 UTC
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Player suit modules
Player suit modules and sockets logic.
Some modules can significantly change the gameplay and help you find your own unique style
Module schematic items (head, body, back, hands, legs, utils)
The Suit Management Station now allows to install and remove suit modules
Some modules were hidden in Science Bay level
Improvements
New music tracks in Science Bay + music switch logic
Shotgun reload animation now can be interrupted with shot
Not enough stats notification when equip weapon (with insufficient stats)
Improved interaction with device screens
Improved movement with handling objects
Looting animations for some boxes
If not enough stats to use a weapon, firearms have a greater spread and recoil, and melee weapons have a penalty to speed
New poster + frame
Fixes
Throwables now leave cracks on glass
Fixed softlock with closing the player in a box
Lifts don't push player through the floor anymore
Fixed rat disappearance in tunnels
Fixed player status effects panel in Intro
More from Lonely Space
Other announcements
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Community
18 Sep 2026
Devlog #8: New Levels, Enemies and News
Hello everyone! We are continuing to work hard to release a polished, finished game in the first half of next year! We still have a lot of work ahead, but we’ve picked up the pace and aim to finish on schedule. We will soon begin playtesting and take down the demo. Make sure to try it out while it’s still available at the link below: For those just finding the game: Lonely Space is an old-schoo…
Community
3 Aug 2026
Big Demo Update + Lonely Space Joins Cyberpunk Fest!
Hello everyone! I'm still working hard developing Lonely Space, and over the past few weeks, a big part of that work went into updating the demo. It's now live, and Lonely Space is also taking part in Steam Cyberpunk Fest, so there's no better moment to jump in. Play it, break it, and leave me your feedback; it genuinely shapes where the game goes next. For those just finding the game: Lonely S…
Community
13 Jul 2026
Devlog #7: New levels, enemies, weapons and mechanics
It's been quite a while since the last update. In the meantime, we've been working hard on new levels, mechanics, enemies, weapons, and gameplay improvements. We also signed with Ultimate Games, a publisher, which will allow us to focus on game development, release the game faster, and deliver higher-quality work. We aim to release the full game (not EA) in the first quarter of 2027. However, t…