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Lonely SpaceNewsSteam Space Exploration Fest demo update
In-game event

Steam Space Exploration Fest demo update

Lonely Space · published 1 Sep 2024, 09:07 UTC

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Player suit modules

  • Player suit modules and sockets logic. Some modules can significantly change the gameplay and help you find your own unique style
  • Module schematic items (head, body, back, hands, legs, utils)
  • The Suit Management Station now allows to install and remove suit modules
  • Some modules were hidden in Science Bay level

Improvements

  • New music tracks in Science Bay + music switch logic
  • Shotgun reload animation now can be interrupted with shot
  • Not enough stats notification when equip weapon (with insufficient stats)
  • Improved interaction with device screens
  • Improved movement with handling objects
  • Looting animations for some boxes
  • If not enough stats to use a weapon, firearms have a greater spread and recoil, and melee weapons have a penalty to speed
  • New poster + frame

Fixes

  • Throwables now leave cracks on glass
  • Fixed softlock with closing the player in a box
  • Lifts don't push player through the floor anymore
  • Fixed rat disappearance in tunnels
  • Fixed player status effects panel in Intro
More from Lonely Space

Other announcements

All news
Community18 Sep 2026Devlog #8: New Levels, Enemies and NewsHello everyone! We are continuing to work hard to release a polished, finished game in the first half of next year! We still have a lot of work ahead, but we’ve picked up the pace and aim to finish on schedule. We will soon begin playtesting and take down the demo. Make sure to try it out while it’s still available at the link below: For those just finding the game: Lonely Space is an old-schoo…Community3 Aug 2026Big Demo Update + Lonely Space Joins Cyberpunk Fest!Hello everyone! I'm still working hard developing Lonely Space, and over the past few weeks, a big part of that work went into updating the demo. It's now live, and Lonely Space is also taking part in Steam Cyberpunk Fest, so there's no better moment to jump in. Play it, break it, and leave me your feedback; it genuinely shapes where the game goes next. For those just finding the game: Lonely S…Community13 Jul 2026Devlog #7: New levels, enemies, weapons and mechanicsIt's been quite a while since the last update. In the meantime, we've been working hard on new levels, mechanics, enemies, weapons, and gameplay improvements. We also signed with Ultimate Games, a publisher, which will allow us to focus on game development, release the game faster, and deliver higher-quality work. We aim to release the full game (not EA) in the first quarter of 2027. However, t…