Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
IngnomiaNews0.6.3
Game update

0.6.3

Ingnomia · published 5 May 2019, 10:27 UTC

All newsPlayers around this dateRead on Steam

I've been pushing small fixes continuously lately so most of this has been there a few days, just posting patch notes. I came to realize move speed and plant grow times were way off making it very hard to survive the first winter. It should be much easier now.

- added scheduling
- cached some more db values to reduce reoccurring db access
- added ingame bug report
- fixed fences not showing up
- fixed animals procreating
- fixed stockpile stacksize when installing container
- first goblins won't appear before summer year two
- increased gnome move speed
- clear log on start now clears log on start
- fixed oak tree rotation - nobody noticed wtf
- reduced grow time for most plants significantly

0.6.2
- added prospecting recipes
- fix building fisheries
- fix crash with dirt floor sprites after loading
- fix materials not registering for crafts
- fix tech gain for crafting at workshops
- fix tool pick up for dig jobs
- fix planks and blocks not recognized for floor construction

More from Ingnomia

Other announcements

All news
Game update15 Aug 20210.8.10Fixed · fix workshop getting stuck if job prerequisites are used elsewhere (#182) · fix half-height walls being completely flatGame update1 Aug 20210.8.9Fixed · fix trading of items without quality · fix data inconsistencies in trader UI · fixed potential failure of event spawns Added · center camera on event notificationsGame update13 Jun 20210.8.8Hi all, we just published a small update. Sadly there isn't a lot of new stuff here. Most of it has been on Steam for a while. This is mostly merging the sound test branch into the main branch so from here on we can work on the sound implementation as part of the main game. The initial sound implementation was done by u/condac who created these sounds in his garage with his child. So if anyone…