Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ShadowsNewsPatch Notes - 8/17/2017
Game update

Patch Notes - 8/17/2017

Shadows · published 17 Aug 2017, 16:18 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! There’s only a week left before Shadows is formally released, and that makes this the last patch before it goes live. Thank you to everyone who helped to make this possible; the videos, the Reddit posts, and the emailed feedback have all contributed to making Shadows a better game. This patch features a few changes that had been planned for a while but never fully implemented. Now, without further ado, here are the patch notes:

Bug Fixes

  • Fixed a bug where text wouldn’t always fade out for memories.
  • Fixed a bug where completing the game would generate a black fadeout instead of a white one.
  • Fixed a bug where menu options weren’t centered.
  • Fixed a bug where "Press E" wouldn’t fade out for obelisks.

Feature Changes

  • Changed default sound levels to 80 for music and 25 for sound effects.
  • Made the boulder dragging sound effect louder.
  • Added a firefly collection sound effect.
  • Secret walls will now fade out when passing through the entrance.
  • A couple of new boulders have been added to the Far East Tunnels and a couple of smaller pathways.
  • The opening cutscene has been updated and will play as a video in-game.
More from Shadows

Other announcements

All news
Game update30 Mar 2018Patch Notes - 3/30/2018Hello everyone! The 1.1 update for Shadows is now live, featuring a few fixes and a number of enhancements. Bug Fixes · Fixed a bug where the icon for firewood in the alternative ending was not following the screen as the player moved. Feature Changes · The Shadow's thoughts will no longer just appear after finding memories! Now various thoughts will appear at the bottom of the screen to guide…Game update27 Aug 2017Hotfix for Boulders!Hello everyone! I've been getting a few reports recently that sometimes boulders are unresponsive to being dragged back and forth. This is a serious issue and not one that seemed to be present before the 1.0.0 build. Since the cause is presently unknown, I've adjusted the levels in Shadows so that all boulders have been removed! Thanks for the feedback, LoganCommunity26 Aug 2017Twitter GiveawayHello everyone! To celebrate the release of Shadows on Steam, I'm starting a Twitter giveaway with 5 Steam codes available! To enter, all you have to do is like and retweet this tweet: The winners will be chosen in 72 hours. Good luck! ~Logan