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ShadowsNewsPatch Notes - 3/30/2018
Game update

Patch Notes - 3/30/2018

Shadows · published 30 Mar 2018, 09:10 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! The 1.1 update for Shadows is now live, featuring a few fixes and a number of enhancements.

Bug Fixes

  • Fixed a bug where the icon for firewood in the alternative ending was not following the screen as the player moved.

Feature Changes

  • The Shadow's thoughts will no longer just appear after finding memories! Now various thoughts will appear at the bottom of the screen to guide the player and make sense of the mysteries in Shadows.
  • Updated various cave designs.
  • Reduced the length of the earthquake effect.
  • Added a fade out for the earthquake effect.
  • Made the earthquake effect follow the player.
  • Updated the rendering engine to make it more compatible with older computers.
  • Fireflies will now glow more prominently.
  • Normalized the volume of sound effects more evenly.
  • Changed the anti-aliasing style of the text for a cleaner appearance in full screen mode.
  • Graphics will no longer be rendered while the game is minimized.
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Other announcements

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Game update27 Aug 2017Hotfix for Boulders!Hello everyone! I've been getting a few reports recently that sometimes boulders are unresponsive to being dragged back and forth. This is a serious issue and not one that seemed to be present before the 1.0.0 build. Since the cause is presently unknown, I've adjusted the levels in Shadows so that all boulders have been removed! Thanks for the feedback, LoganCommunity26 Aug 2017Twitter GiveawayHello everyone! To celebrate the release of Shadows on Steam, I'm starting a Twitter giveaway with 5 Steam codes available! To enter, all you have to do is like and retweet this tweet: The winners will be chosen in 72 hours. Good luck! ~LoganCommunity24 Aug 2017Shadows Has Been Released!Hello everyone! I’m beyond glad to say that Shadows has officially been released! Version 1.0.0 is now live both here and on Steam across the world. It’s been an incredible journey developing this game alongside a community of people who wanted to see it succeed and grow. As an upcoming college student, this is just my first step in the game development industry, and I’d like to thank everyone…