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Zipple WorldNewsZipple World - multiple gameplay improvements
Game update

Zipple World - multiple gameplay improvements

Zipple World · published 12 May 2017, 07:01 UTC

All newsPlayers around this dateRead on Steam

Hello everyone,
we have published a patch for the version 2.0 of Zipple.

Changelog:

- House gitfs: random magic powers when you bring home an item.
- Gun multipliers: weapons multipliers x3 and x5, for a total of 18 weapons.
- Super 'devastating' jump: now with a jump you can kill a large number of enemies, with a magic lethal aura.
- Fixed physics for a taken item.
- Autonomy: if zero, Zipple can run but the health decreases.
- Optimized market prices.
- Ammo: when you run, the ammo increases at every meter traveled.
- Initial autonomy: 50 at start level.

https://www.youtube.com/watch?v=P1DmryBBKCc
https://www.youtube.com/watch?v=lswglgcuz1E

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