Oasis Mission: Colony Sim · published · build 16352419

Increased game loading speed and reduced memory usage by optimizing all landscape operations.
Ships now have priority based on their tonnage. If ship tonnages are identical, the ship with the higher internal ID is prioritized.
A short summary of the ship hull is now displayed in the technology tree.
- Fixed an issue with repainting newly created ships and color reset after exiting the shipyard.
- Fixed the disappearance of ship rolling animations upon exiting the game and loading a level.
- Added a loader after saving the game.