Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Spiritoké
News
Bug Fixes
Game update
Bug Fixes
Spiritoké
· published
20 Jul 2024, 23:10 UTC
· build
15101386
All news
Players around this date
Read on Steam
BUG FIXES
Issue where player projectiles tried to pass data after being destroyed.
Issue where the Compoundium and Serenoke MT puzzles did not respond to recent controller changes.
Further prevention of turn stacking.
Door in Aquaria Temple entrance.
Mine carts not hitting in battle correctly.
While menu is open, party members will no longer change facings.
Menu will no longer open when passing through door.
Random battle will no longer happen when speaking to boss.
Revel basic attack scale issue.
Surge basic attack not working as intended.
"Celestial clock" not working as intended.
"Goblet" not working as intended.
Full Screen issue
Some stage hazards did not destroy when battle complete.
Various hitbox adjustments.
Issue where when a boss has been previously defeated, sometimes not spawning boss and leaving player locked.
Dark Mirror, MOTHER, and Surge summons system revised.
Issue where flash would get stuck.
ADJUSTMENTS
Ability menu revised.
HP scaling is now increased at levels 5 and 15.
"Wiz Fruit" has been changed in the upgrade shop. Now grants the player additional levels at run start.
Damage numbers now scroll up at an increasing speed. Helps visibility.
Venus A2 or Tech received pushback.
Surge A2 or Tech damage increased.
Certain ability level bonus text updated.
"Odynseal" image and text added to key items.
Certain bosses gained immunities.
Tial is now immune to darkness.
Ahrtom is now immune to darkness.
Dark Mirror is now immune to bleed.
Fungus Knight is now immune to poison.
Sacree is now immune to burn.
Demon Knight is now immune to burn.
MOTHER is now immune to bleed and poison.
More from Spiritoké
Other announcements
All news
Major update
13 Sep 2026
Spiritoké: Major Refresh Update
Spiritoké: Major Refresh Update This update is a major quality-of-life and stability pass for Spiritoké, with new Steam Achievements, mid-run saving, improved Continue support, menu navigation fixes, display improvements, and a large number of crash-prevention changes across battles and bosses. Steam Achievements Steam Achievements are now live. · Added character unlock achievements. · Added bo…
In-game event
17 Aug 2024
Update 1.3: Swamp Update
New Content · New Stage "Shaded Swamp"! · New Character : Vagrant can now be unlocked! · New Character : Skye can now be unlocked! · Three new enemies and two new Bosses inside "Shaded Swamp"! · Now in battle you will see Character Portraits! Bug Fixes/Updates · Treasure "Sapphire" : effect changed. Now reduces more damage when defending. · Treasure "Ghostie" : Collision has been fixed. · Treas…
Game update
18 Jul 2024
Update 1.2 Patch Notes
New features/Adjustments · Added ability to check Treasure and current Quest by hitting TAB key outside of battle. (L1,Left bumper) · Added Icon to show player when you currently have a Quest. · Now various menus will ask for confirmation before performing action. (quit game, reset gold, etc) · Minor menu adjustments. · When enemy drains SP from the player now shoes "DRAIN" text. · The player w…