Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Spiritoké
Patches
Build 15101386
Bug Fixes
Spiritoké
· build 15101386 · published
20 Jul 2024, 23:10 UTC
On Steam
Notes only · this build shipped before we watched the app
BUG FIXES
Issue where player projectiles tried to pass data after being destroyed.
Issue where the Compoundium and Serenoke MT puzzles did not respond to recent controller changes.
Further prevention of turn stacking.
Door in Aquaria Temple entrance.
Mine carts not hitting in battle correctly.
While menu is open, party members will no longer change facings.
Menu will no longer open when passing through door.
Random battle will no longer happen when speaking to boss.
Revel basic attack scale issue.
Surge basic attack not working as intended.
"Celestial clock" not working as intended.
"Goblet" not working as intended.
Full Screen issue
Some stage hazards did not destroy when battle complete.
Various hitbox adjustments.
Issue where when a boss has been previously defeated, sometimes not spawning boss and leaving player locked.
Dark Mirror, MOTHER, and Surge summons system revised.
Issue where flash would get stuck.
ADJUSTMENTS
Ability menu revised.
HP scaling is now increased at levels 5 and 15.
"Wiz Fruit" has been changed in the upgrade shop. Now grants the player additional levels at run start.
Damage numbers now scroll up at an increasing speed. Helps visibility.
Venus A2 or Tech received pushback.
Surge A2 or Tech damage increased.
Certain ability level bonus text updated.
"Odynseal" image and text added to key items.
Certain bosses gained immunities.
Tial is now immune to darkness.
Ahrtom is now immune to darkness.
Dark Mirror is now immune to bleed.
Fungus Knight is now immune to poison.
Sacree is now immune to burn.
Demon Knight is now immune to burn.
MOTHER is now immune to bleed and poison.