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Project DemigodNewsDemi-Mod Update
Major update

Demi-Mod Update

Project Demigod · published 18 Jul 2024, 14:01 UTC

All newsPlayers around this dateRead on Steam

Avatar Mods Upgrade

  • Added support for Avatar “Events”. Modders can now link player actions that will activate/deactivate events.
  • Avatars can now be set up to shoot weblines from any point, and can now “grab” the webs in their hands.
  • Avatar mesh renderers can now be individually enabled/disabled to allow for multiple props to be added and switched.


Map Mods Upgrade

  • Objects can now be climbable.
  • Several destructible objects can now be added to a map mod: Destructible building, streetlights, statues, glass panels, billboards, and more.
  • Basic destructible script can be added to objects to destroy them when enough damage is done.


Enemy Avatar Mod Support

  • Enemy avatars can now be created in the SDK and used in game.
  • Once imported through the mod browser, the enemy can take on the attacks, stats, and movement of almost any enemy type. A single model can be made into a Robot, Ninja, Flying Blaster, and more.


Updated Modding SDK

  • Overhauled user interface.
  • Automatic folder creation and file movement for ease of use.
  • One file location for all built mods.
  • Modders no longer have to delete/move files when creating multiple mods in a row.


Engine Upgrade

  • Project Demigod has been upgraded to Unity version 2022.3.27, and converted to use the URP rendering pipeline.
  • This was necessary for future updates, including multiplayer.


Other

  • Hero Base has been updated.
  • Fog has been added to a number of levels.
  • Water Materials have been updated.
  • Glass Materials have been updated.
More from Project Demigod

Other announcements

All news
Game update22 Jul 2026Patch 2.1.3Hello Demigods! Patch 2.1.3 is now live! This is another patch with even more bug fixes & optimizations. The game is now the most stable it has ever been! 2.1.3 Changelog Archon / flying enemies fix: Flying Melee enemies now fly much more accurately when moving vertically. Mod Maps: Baked lighting authored by the mod map authors is now fixed - back to normal. All Mod Map lighting variants shoul…In-game event16 May 2026The Archon UpdateHello Demigods! We've upgraded just about every system in the game, improved enemy AI & ragdoll physics, added new post processing and times of day, optimized every script for performance, and added a new enemy type. Combat! · A new enemy: Archon! This is our first dedicated Flying Melee character with all new attack animations. (and we're already working on more upgrades to flying melee for fu…In-game event14 Jan 2026Patch 2.01.15 is now live!Patch 2.01.15 is now live! Thank you to everyone who play tested and reported bugs, you were a huge help! Thanks to you guys, we discovered underlying problems with some of the core systems, as well as some limitations of the game engine. It took us way longer than we wanted, but we fixed a TON of bugs & upgraded multiple systems. While there are some remaining visual bugs, the game is probably…