Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Project DemigodNewsPatch 2.1.3
Game update

Patch 2.1.3

Project Demigod · published 22 Jul 2026, 01:30 UTC

All newsPlayers around this dateRead on Steam

Hello Demigods!
Patch 2.1.3 is now live!

This is another patch with even more bug fixes & optimizations. The game is now the most stable it has ever been!

2.1.3 Changelog
Archon / flying enemies fix: Flying Melee enemies now fly much more accurately when moving vertically.
Mod Maps: Baked lighting authored by the mod map authors is now fixed - back to normal. All Mod Map lighting variants should be working now.
Movement: Freeflow movement weird jitter is fixed.
Homing missile fixes ( easier targeting, slightly easier to handle while grabbed without exploding in your face) + energy bolts now blow up missiles on first hit
Virtual Desktop users: Left menu button press to pause the game + pull up game menu works now. SteamVR still swallows the input whole.
Camera tablet: Pausing the game doesn't pause the time counter anymore.
Menu upgrade: Enable Audio toggle added to settings menu. There was already a quick toggle disable button, but this version is clear with text.
PostFX sliders: Sliders and scene overrides can enable settings when using the slider.
Bloom will snap on if disabled, when user plays with bloom intensity slider
Valve index controller map restored.
Lots of other small bug fixes & optimizations.

We’re also VERY close to Update 2.2, which will add the new Tentacle Power Set, Map System, and UI Upgrade. (There might be some other surprises too….)

The goal is to release it by July 31st if everything is solid and bug free!

More from Project Demigod

Other announcements

All news
In-game event16 May 2026The Archon UpdateHello Demigods! We've upgraded just about every system in the game, improved enemy AI & ragdoll physics, added new post processing and times of day, optimized every script for performance, and added a new enemy type. Combat! · A new enemy: Archon! This is our first dedicated Flying Melee character with all new attack animations. (and we're already working on more upgrades to flying melee for fu…In-game event14 Jan 2026Patch 2.01.15 is now live!Patch 2.01.15 is now live! Thank you to everyone who play tested and reported bugs, you were a huge help! Thanks to you guys, we discovered underlying problems with some of the core systems, as well as some limitations of the game engine. It took us way longer than we wanted, but we fixed a TON of bugs & upgraded multiple systems. While there are some remaining visual bugs, the game is probably…Major update2 Dec 2025Social Multiplayer is here!Calling all superheroes: Social Multiplayer and Drone Combat is now in game! Fight Drones, Turrets, and the new Attack Helicopters together. Swing, fly, race, or just hang out with other Demigods in seamless multiplayer! (Full enemy combat is coming soon in a future update!) Project Demigod is constantly expanding. New powers, maps, missions, enemies, and features are in development and release…