● Optimize the Android packaging environment
● Increase the display of third-party templates' names when creating projects in the editor
● Android packaging adds prompt information (images with a resolution exceeding 4K may not be displayed)
● Kernel empty project supplements tsconfig and other compilation environments
● When packaging for Android, use the default key to prohibit changing the password, in order to avoid accidental operations that may prevent future packaging failures
● When the grid setting is below 16x16, a prompt will pop up to avoid possible incompatibility with the current template effect
● Fixed an error in the game where external unencrypted files could not be loaded when resource encryption was enabled
● Fixed an issue where reading files caused incorrect display of options
● Fixed an error where the image layer switched to the grid data layer and the image still existed
● Fixed an error where an option still displayed a condition when it did not appear in certain situations
● Correction of a problem that may report an error when modifying the Animation/StandAvatar/Avatar of components when calling the components of the mobile interface after opening the event library in some cases

● Optimization adjustment: When moving, it will immediately move one frame
● Description of instructions for adjusting the acquisition of map grid data
● Fixed an issue where the pixel size of the grid was too small, causing obstacles to fail when moving left and up
● Fixed the issue of not being able to throw GameGate.EVENT_IN_SCENE_STATE_CHANGE while reading files Error
● Fixed an issue in a program that may cause errors (keyboard control - moveDirect infinite recursion problem)

● Fix the error where recovery skills fail to receive attribute bonuses in non combat situations
● Synchronize the modification of RPG - "Feather of cyan"
● Other minor adjustments

● Fixed the error where the death event of a character did not take effect when our character died
● Fixed the issue where the currently selected character made incorrect judgments in certain situations when the team has multiple characters
● Synchronize the modification of RPG - "Feather of cyan"
● Other minor adjustments

● Fixed the error where items that can only be used in combat can still be used outside of combat
● Synchronize the modification of RPG - "Feather of cyan"
● Other minor adjustments