Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
言之叶 - KotonohaNewsUpdated explanation on July 1, 2024
In-game event

Updated explanation on July 1, 2024

言之叶 - Kotonoha · published 1 Jul 2024, 11:31 UTC

All newsPlayers around this dateRead on Steam

Engine - New Features and Adjustments

● The event page of the custom command has added an error prompt for the command number, so that it can locate which command is causing the error

● Adjusting the read-only attributes in the world and player settings will no longer be affected by the values in the save, but will come from the configuration values.

● The database interface has added a horizontal scrollbar when the content is too wide

● The preset list of scene objects has added prominent prompts in data preset mode

● The archive has added a synchronous archive mode, which is enabled by default. SinglePlayerGame.syncSaveMode (ensures that the current frame is fully packaged during archiving to prevent incorrect storage information caused by data changes during storage, but it can also be more time-consuming)

● EventObject.KEY_PRESS has added a comment prompt, and the returned key values are case sensitive

● Attempt to fix an error that caused the editor to fail to start and instead started the game when the program crashed/made an error

Engine BUG repair

● Fixed an issue where data in reference mode was mistakenly identified as circular references during plugin release, resulting in inability to publish

● Fix an issue where copying and pasting an command may result in errors in certain situations

● Fix an issue where the interface opened before and after displaying dialogue/options may have incorrect levels for archiving and re reading files

Template - "Feather of cyan" v1.20

● World settings added - collision groups are prohibited, meaning that scene objects with the same group number will not collide and will penetrate.

● Fix the error in closing the interface - unable to close using the image layer channel

Template -"Sword of dream" v1.16

● Fixed an error in certain situations where the attached states only display state animations without refreshing character attributes

● Add the command "Modify Role Properties", which allows you to modify the properties of a specified role.(Some system preset properties may become invalid or error prone after modification due to strong associations with other data or other reasons.)

● World settings added - collision groups are prohibited, meaning that scene objects with the same group number will not collide and will penetrate.

● Fix the error in closing the interface - unable to close using the image layer channel

Template - "Book of black" v1.06

● Add the command "Modify Role Properties", which allows you to modify the properties of a specified role.(Some system preset properties may become invalid or error prone after modification due to strong associations with other data or other reasons.)

● Fix the issue of an error message when the character is selected in the character interface and the interface is closed, followed by command to dissolve the character and open the interface again

Template - "Formation of light" v1.06

● Add the command "Modify Role Properties", which allows you to modify the properties of a specified role.(Some system preset properties may become invalid or error prone after modification due to strong associations with other data or other reasons.)

● Counter attack enhancement: increases the option to allow counterattacks only if they must be within the normal attack range of the counter attacker (currently only calculating the normal range and not the custom drawn range)

● Fix the error where collision groups are still considered obstacles when using the mouse to move

● Fix errors in replacing team roles where certain numbered roles are invalid (usually high numbered)

● Fix the error where touching the virtual keyboard's movement keys can easily cause the cursor in the scene to appear at the current key position

● Fix the error of not correctly attaching automatic status to preset characters (such as automatic status of equipment)

More from 言之叶 - Kotonoha

Other announcements

All news
In-game event26 Jun 2026Update Announcement V0.9941, June 26, 2026Functions ● Scene layer switching: Press Shift+~ to switch to the object layer (originally, Shift+1~9 could switch between layers 1–9). ● In the Scene Editor, a new option has been added to the object layer's right-click menu, listing all layers under the current mouse cursor position for quick selection. (Right-click menu → Select Layer) ● Historical version engine A new option has been added…In-game event28 Apr 2026Update Announcement V0.994 (Plugin System Upgrade) on April 28, 2026Engine - Plugin System Upgrade ● The plugin system now includes version management. When a plugin is published, a new version will be created along with snapshots of the engine version and template versions at the time of release. This resolves compatibility issues caused by template updates (e.g., architectural changes). Users can later install the corresponding version (provided the plugin au…Game update1 Apr 2026April 1, 2026 Minor Update Patch V0.9931Engine Update · Fixed an issue where searching commands in the editor could cause errors or freezes. · Fixed a bug where clicking would display all text when multiple "Wait for Player Input" commands existed in "Show Dialog". · Fixed a bug where blank spaces appeared in "Show Dialog" when text had material effects, non-zero character spacing, and text effects (e.g., 10-frame pause). · Optimized…