In-game changes:






Well, I think it is a very good summary of what has been done in general terms. An apology to everyone for this delay in the game, but I think I have had to experience what hell is like in game development. When programming the 4th day in the game, I realized how bad programming I had done in the game due to my zero knowledge from when I started.
So, if I wanted to add faster updates, I had to correct it before I went further and made it more complicated to correct it. So, I had to redo all the codes which took a lot of time. But it is already corrected and ready for the new thing to come.
Now my way of working will change completely. Since there are 4 playable days in the game, I will not advance any further. What I'm doing is adding the side quests, enemies and missing sequences between days. Since due to lack of time I omitted many of them and now I will integrate them. If I did it right, there will be no problems integrating them month after month.
I think I was too optimistic in believing I would finish a game in 5 years.
But I think that since its first version the game has evolved and improved. What memories.
I also didn't imagine that I would be able to draw 20 sequences for the game.
The road is long, but I will not give up offering a quality story and game. I hope it ain’t too much text.