
As always, thank you for your patience and support.
I had intended to release the PLAYTEST during this summer, but it simply wasn't possible.
In this version of the game, I want you to be able to test all the new systems and mechanics that will be included in beta version 0.5. (Note: Many events have been removed to streamline the testing process, as this test focuses only on mechanics.) I hope you can share your feedback and check that everything is working correctly.
Here is what I would like you to test:
The Tutorials.
Crafting Equipment and Weapons for Nova.
The Skill Learning system.
The Combat system, including the new Vigor mechanic.
The Shops (all vendors).
The Lighting system.
The Treasure tracking system.
The Map and Compass.
Mission Tracking.
The Quest system.
The Mining system.
The revamped Options system.
As you can see, it’s starting to look like a real RPG.
But I still need to implement the Futanari Essence Extraction system, complete with a minigame and, of course, the new events, but those will arrive with the release of version 0.5. I also still need to improve the interiors, my apologies for that.
I hope you can provide your feedback; I would truly appreciate it.
In the meantime, I’ll keep working to get beta version 0.5 ready as soon as possible.
Thank you so much, love you all.
To play the playtest on Steam, simply go to the game's properties, select "Betas," and choose the PLAYTEST option.
Remember that you need to disable cloud saves and delete everything inside the "Save" folder. (Be sure to back up your save files if you wish to keep them; the next update will no longer use these save files.)