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Lonely SpaceNewsLonely Space Demo Update 0.2.04
In-game event

Lonely Space Demo Update 0.2.04

Lonely Space · published 11 May 2024, 16:56 UTC

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Intro level changes

  • Added a lot of fire!
  • Removed steam damage in airlock
  • Added several action events
  • Added a new biomass room
  • Two audiologists were voiced by a professional actor
  • Now surviving in the first biomass room is much easier (but still quite challenging)!

New features

  • Key rebindings (not final, but already working)
  • Weapon upgrades system
  • Red pipes emit a jet of burning gas when pierced
  • Ability to combine ammo and repair kits with weapons in the inventory
  • Traces of grenade throws

Optimization and fixes

  • RAM consumption was significantly reduced (from 9 to 1.2 GB in Intro)
  • The size of the build on disk has been reduced by half
  • Fixed rendering artifacts for various objects
  • Fixed incorrect work of switchers in the menu
  • Fixed several rendering distance and occlusion culling problems
More from Lonely Space

Other announcements

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Community18 Sep 2026Devlog #8: New Levels, Enemies and NewsHello everyone! We are continuing to work hard to release a polished, finished game in the first half of next year! We still have a lot of work ahead, but we’ve picked up the pace and aim to finish on schedule. We will soon begin playtesting and take down the demo. Make sure to try it out while it’s still available at the link below: For those just finding the game: Lonely Space is an old-schoo…Community3 Aug 2026Big Demo Update + Lonely Space Joins Cyberpunk Fest!Hello everyone! I'm still working hard developing Lonely Space, and over the past few weeks, a big part of that work went into updating the demo. It's now live, and Lonely Space is also taking part in Steam Cyberpunk Fest, so there's no better moment to jump in. Play it, break it, and leave me your feedback; it genuinely shapes where the game goes next. For those just finding the game: Lonely S…Community13 Jul 2026Devlog #7: New levels, enemies, weapons and mechanicsIt's been quite a while since the last update. In the meantime, we've been working hard on new levels, mechanics, enemies, weapons, and gameplay improvements. We also signed with Ultimate Games, a publisher, which will allow us to focus on game development, release the game faster, and deliver higher-quality work. We aim to release the full game (not EA) in the first quarter of 2027. However, t…