
Alpha 1.38
Added dark outline to in-world text labels so they are more readable on bright/lit backgrounds.
All five resistance upgrades now also adds +25% damage to each type.
Updated upgrade descriptions with more numbers and decorator icons.
Updated stimpack tooltip description.
Updated Implant chips:
Updates to Prologue:
Lore: changed the exit- areas/screen from "recyclers" to "security check points".
Level ups no longer replenish overload.
Fixed button hidden inside a wall in one of the exit areas.
Fixed missing/unsupported hotkeys.
Fixed cut navmesh at the final bulkhead of some of the lower decks.
Fixed a crash bug when the spider boss would fire grenades onto destructible crates.
Updated interaction labels on consoles, buttons and cabinets to display the current "interaction" key correctly.
Dash:
Lots of smaller tweaks and improvements.