Hello again, here with a follow up patch for some things I wanted to include but couldn't make it into the major update. This patch mostly aimed to fix some issues outstanding with multiplayer but has some additional small changes, too. I hope they find you well!
Thanks for playing!
Patch Summary
- Greatly reduced player inventory and stash size
- Removed the level requirement for enchanting items
- Fixed "big unit" attack ranges in Hero Mode
- Fixed AOE ground effects to now properly damage the correct targets
- Fixed an issue where non-host player inventory would not load correctly after transitioning zones (multiplayer only)
- Fixed an issue where passive abilities would not be applied to non-host players (multiplayer only)
- Fixed an issue where barrels would flash on screen for non-host players (multiplayer only)
- Fixed an issue with projectiles not causing damage to correct targets for non-host players (multiplayer only)